An Enchanted Adventure
A classic dungeon-crawling MMORPG inspired by the legendary Wizardry series. Form your party, delve into mysterious dungeons, and face the challenges that await.
Witchery MMO is an ambitious browser-based multiplayer role-playing game that brings the classic first-person dungeon-crawling experience to the modern web. Inspired by the timeless Wizardry series, this project aims to recreate the challenging, tactical gameplay that defined a generation of RPGs.
Built with modern web technologies, Witchery MMO features real-time multiplayer capabilities through WebSocket connections, allowing adventurers from around the world to explore dangerous dungeons together, form parties, and battle fearsome creatures.
Create and manage parties of up to 6 characters. Choose from diverse races and classes, each with unique abilities and playstyles. Coordinate with your party for maximum effectiveness.
Engage in turn-based combat with a strategic positioning system. Formation matters - protect your spellcasters in the back while your fighters hold the front line.
Navigate grid-based dungeons from a first-person perspective. Map your discoveries, avoid traps, and uncover secrets hidden in the depths.
Learn powerful spells and special abilities. Mages command elemental forces, Priests wield divine magic, and warriors master devastating techniques.
Equip your characters with weapons, armor, and magical items. Manage inventory weight, upgrade equipment, and apply enchantments for additional power.
Experience spatial 3D audio that brings combat to life. Hear attacks from specific positions, creating a truly immersive dungeon-crawling experience.
Connect with other players in real-time through WebSocket technology. Form parties, explore dungeons together, and share the adventure with friends.
Level up your characters, increase their stats, and unlock new abilities. Every victory brings you closer to becoming legendary heroes.
Choose from 9 unique character classes, each with distinct abilities and roles in combat.
Masters of melee combat with high strength and vitality. Fighters excel at dealing physical damage and can withstand tremendous punishment on the front lines.
Wielders of destructive elemental magic. Mages command fire, ice, lightning, and wind to devastate enemies from a safe distance.
Channels divine power to heal allies and smite evil. Priests are essential for keeping the party alive through the toughest battles.
Masters of stealth and precision. Thieves excel at critical strikes, disarming traps, and accessing locked areas with their nimble fingers.
Combines divine and arcane knowledge. Bishops can cast both mage and priest spells, making them versatile but slower to master individual arts.
Honorable warriors who blend martial prowess with limited spellcasting. Samurai are disciplined fighters capable of devastating critical strikes.
Noble warriors blessed with divine power. Lords combine fighter combat abilities with priest healing, leading their party to victory.
Masters of stealth and martial arts with mystical abilities. Ninjas strike from the shadows with deadly precision and supernatural techniques.
Advanced ninja with enhanced chakra manipulation. Shinobi have access to powerful mystical techniques and greater stealth capabilities.
Choose from 5 races (Human, Elf, Dwarf, Gnome, Halfling) and 9 classes. Roll stats to determine your character's strengths. Each race and class combination offers unique advantages and playstyles.
Assemble a balanced party of up to 6 adventurers. Consider party composition carefully - you'll need frontline fighters, spellcasters, and support characters to survive the dangerous dungeons ahead.
Navigate grid-based dungeons from a first-person perspective. Use arrow keys to move through corridors, discover secret passages, and map your surroundings. Stay alert - danger lurks in every shadow.
Battle monsters in tactical turn-based combat. Position matters - characters in the front row can only be hit by melee attacks, while spells and ranged weapons can target any position. Use spells, abilities, and teamwork to overcome your foes.
Gain experience from victories to level up your characters. Increase stats, learn new spells and abilities, and acquire better equipment. Every level brings you closer to mastering the dangers of the dungeon.
Characters are arranged in three rows: Front, Middle, and Back. Melee attacks can only target the front row, while ranged attacks and spells can reach any position.
Combat turns are determined by character agility. Faster characters act first, allowing you to strike before your enemies or heal allies before they fall.
Mages and Priests cast spells using mana. Learn new spells by spending skill points earned through leveling. Each spell has unique effects and elemental types.
Weapons, armor, and accessories directly affect combat performance. Equip your party with the best gear and apply enchantments for additional bonuses.
Everything you need to know about the world of Witchery MMO - from the NPCs you'll meet to the monsters you'll face and the mechanics that govern your adventure.
Never venture into dungeons alone! Visit the Adventurer's Guild in Port na Carraig to form parties or recruit nearby adventurers. A well-balanced party of 4-6 members is essential:
Remember: The dungeons are too dangerous for solo adventurers. Party composition is the difference between victory and defeat!
Combat uses a Charge Time (CT) system where action speed determines turn order. Key factors:
Experience gains are based on enemy Challenge Rating (CR). Higher CR enemies give exponentially more XP:
Strategy: Progress to harder zones as soon as you can handle them. Grinding weak enemies is inefficient!
⚠️ Important: Resting in dungeons is slow and risky!
Plan your dungeon runs carefully. Don't bite off more than you can chew. Better to retreat to town than risk a full party wipe!
Visit Seamus Stonefoot's smithy for weapons, armor, and enchantments:
NPCs throughout Port na Carraig offer quests with unique rewards:
Alchemy system for creating consumables:
Stock up on potions before dangerous expeditions. They're your insurance policy!
A retired adventurer and the first friendly face you'll see at port. Finn has made it his life's mission to help newcomers survive their first steps into adventure. He offers invaluable advice about party formation, combat tactics, zone progression, and resource management.
Background: After losing too many friends to preventable mistakes, Finn retired from active adventuring to become a mentor. His practical wisdom and friendly demeanor have saved countless lives. He's always at the docks, ready to answer questions and offer encouragement.
Named after the legendary Una (wife of Finn McCool), Oona claims descent from that clever woman's lineage. She runs the Salty Selkie tavern and serves as the town's unofficial loremaster. Her family has operated this establishment for twelve generations on the ancient causeway stones.
Background: Oona is a Bishop (level 54) with deep knowledge of local legends and magical lore. The tavern sits on genuine Giant's Causeway stones, and she swears you can feel the magic on stormy nights. She's currently worried about her daughter Brighid.
A gruff but skilled dwarf blacksmith who provides weapons, armor, and enchantment services. Seamus learned his trade from his father, who learned from his father - metalworking is in his blood.
Background: Despite his rough exterior, Seamus genuinely cares about keeping adventurers alive. He offers fair prices and honest advice about equipment. His shop carries everything from basic iron swords to enchanted plate armor.
An ancient elven sailor (level 312!) who claims she witnessed the magical storm that helped Finn create the original causeway. Her ship, The Wailing Wind, is the fastest vessel in port.
Background: Stormeye has seen more of the world than most beings will in ten lifetimes. She's a Samurai with incredible skill, and her knowledge of the sea and the causeway's connection to other magical sites makes her a valuable ally for sea-based adventures.
The friendly bartender at the Salty Selkie who serves drinks and shares local gossip. She knows everything happening in town and is always happy to chat with adventurers.
Background: Siobhan has worked at the tavern for years and knows all the regulars. She can point you toward opportunities, warn you about dangers, and occasionally share rumors about treasure locations.
A young woman who went to the Giant's Causeway to sit in Finn's Wishing Chair, hoping to win her sweetheart's affection. She hasn't returned, and her mother is worried sick.
Background: Brighid is impulsive and romantic, traits that have gotten her into trouble. The Wishing Chair is said to grant wishes, but the area around it is dangerous.
Common vermin found in cellars and sewers. Weak individually but can swarm. Perfect for beginners learning combat mechanics.
Aggressive birds that attack in flocks. Fast but fragile. Good for practicing AoE (area of effect) spells.
Larger, more dangerous version of common rats. Can inflict disease. A step up in difficulty for level 2-3 parties.
Magically enhanced ravens with greater aggression. Can dive-bomb back-line characters. Teaches importance of defensive positioning.
Elite rats with vicious bites. Pack tactics make them dangerous. First enemy where tactics really matter.
Shadowy predators that hunt along the ancient stones. Can inflict bleeding. Requires healing to counter.
Armored crustaceans with powerful claws. High defense makes them tough. Magic attacks work better than physical.
Ethereal creatures from Celtic mythology. Can phase through defenses. Requires balanced damage types to defeat.
Banshee-like washerwoman who foretells death. Her wail can stun entire parties. High priority target - silence her quickly!
Undead creatures that drain life force. Resistant to physical damage. Divine magic (Priest spells) is most effective.
Advanced undead with fear-inducing cries. Can paralyze characters. Bring status effect removals!
Restless spirits of the unforgiven dead. Travel in groups and can possess party members. Extremely dangerous!
Aquatic predators that emerged from the causeway's tidal pools. Lightning attacks are super effective.
Shadow creatures from the deep void. Can teleport and attack from unexpected angles. Light-based magic helps.
Werewolf-like creatures from Scottish folklore. Devastating melee attacks and high HP. Can howl to buff allies.
Mermaid-like beings with powerful water magic. Can charm party members. High magic resistance - use physical attacks.
Massive giant remnants from the causeway's creation. Single blow can kill unprepared characters. Worth 33 rats in XP! Boss-level threat.
Cosmic aberrations that defy comprehension. Can inflict madness and multiple status effects. Bring full party coordination!
Ancient bone guardians protecting forbidden knowledge. Highest XP reward in game. Requires perfect party coordination and strategy to defeat. Legendary challenge!
Different weapon types suit different classes. Visit Seamus at the smithy to purchase and enchant your arsenal.
Best for: Fighters, Samurai, Lords
Balanced damage and accuracy. Can be enchanted with elemental properties.
Best for: Mages, Bishops
Enhance spell power and provide mana bonuses. Essential for casters.
Best for: Thieves, Ninjas, Shinobi
Fast attacks with critical strike bonuses. Perfect for agile classes.
Best for: Priests, Bishops
Blunt weapons favored by divine casters. Good against undead.
Armor provides defense but adds weight. Balance protection with mobility based on your class.
Best for: Fighters, Lords
Highest defense, heavy weight. Front-line warriors only.
Best for: Samurai, some Priests
Good defense, moderate weight. Balanced option.
Best for: Thieves, Ninjas
Light defense, minimal weight. Maintains agility.
Best for: Mages, Bishops
Low defense, no weight penalty. Often enhance spell power.
Restore HP instantly. Essential for dungeon survival. Stock up before dangerous zones!
Restore MP without resting. Critical for spellcasters in long battles.
Cure poison status. Some enemies inflict deadly toxins - bring these!
Rare items that restore both HP and MP. Save for emergencies.
Remember, adventurer: The world of Witchery MMO is dangerous but rewarding. Talk to NPCs, explore thoroughly, and never underestimate your enemies. Form strong parties, manage your resources wisely, and the legends of your heroic deeds will echo through the ages!
— Finn O'Sullivan, Adventurer's Guide
Witchery MMO is currently in active development. The core gameplay systems are functional and playable, but the game is not yet feature-complete. We're working hard to add more content, polish existing features, and create new adventures.
HTML5, CSS3, JavaScript with modular architecture
Node.js with WebSocket server for real-time communication
Docker containerization for easy deployment
Howler.js for spatial 3D audio positioning
This is an independent passion project created by developers who love classic RPGs. We're dedicated to recreating the magic of old-school dungeon crawlers for a new generation of adventurers. Stay tuned for updates as we continue to expand and improve the game!